industrialize

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I had the opportunity to join a meetup of the Colorado Robotics Association last week. We at Zebulon Solutions have done some electronics design work recently for a local robotics company so we were curious as to what else was going on in the world of robots. As an occasional writer of science fiction in my copious free time, I, like most of us perhaps, have a vision of near humanoid robots walking across the room, either firing laser cannons or serving drinks.  While the former is still science fiction and the latter does in fact exist: Gamma II Robotics offers such a product.  Meet Basil:

Most robots, however are much, much more mundane, used in factories and industrial facilities, machine shops and warehouses.

But still incredibly interesting.  I talked with folks doing industrial robots and those doing robots for toys.  Gamma II is also working on a security robot for industrial locations and our friends at RoadNarrows have a general purpose robotic arm  that  is low enough in cost to be used in many diverse applications. Meet  Hekateros.

 

Robotics is also a slightly unusual market as there is a large  market for exciting toys for hobbyists that is highly visible, and also an even larger market for boring industrial robots that is all but invisible. And tucked in between are serious researchers and visionaries, a sampling of whom I sat next to that morning, who are working on combining the two into that century-old dream, robots are both exciting and useful.

For us at Zebulon Solutions, we’re excited about having the opportunity to help design and industrialize a whole new generation of robotic products that will not only do cool and useful things but also be highly manufacturable and cost effective. And maybe I’ll finally learn the answer to a question I did ask that morning but was never really answered: what constitutes a robot?

Shameless plus: National Robotics Week is April 7 – 15, 2012.  See ya there.

Chuck

 

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With all due respect to the Avatar movie, unobtainium is not something only found on Pandora.  In fact it’s designed into many products every year right here on planet Earth.  For those of us who identified this mysterious substance years ago, in fact the movie was a bummer as it took away the punch line of a favorite inside joke within the productization community. “Hey, she designed that widget out of unobtainium.  He he.” Or some such–I never claimed to be good with jokes.

In the very real world of product development, designing with unobtainium happens all to often.  Sometimes its literally a material choice; other times an unreachable tolerance spec; all too often its not literally unobtainable just way to expensive for the application.   The last example is frankly the most common–designing in a material used by NASA for some new consumer widget is an overused but nonetheless often accurate analogy.

I recently crossed paths witha  company that had indeed designed their latest consumer widget in part out of unobtainium.  Their prestigious industrial designer had designed a product look that garnered rave reviews, hundreds of thousands of web site hits, and the eternal thanks for the sales team which now had customers beating the proverbial path to their door.  Just one little hitch–no one could make the critical part.  Literally no one: to date three top suppliers had tried and more or less given up.  With a NASA supplier waiting in the wings. The sad thing is that there are probably 100s of ways to modify  the spec to yield a product that is equally attractive, yet everyone kept beating their heads against the “why can’t you meet the spec?” wall.

To all such problems of course there are eventually solutions, but all too often at a great cost and considerable hit to schedule.  It would be far better to take into account the impact of the various specs on vendor pool, costs, yield, throughput and lead time early in the design process.  As in this example, starting to think about this even in the concept stage, with the industrialization engineer sitting side by side with the industrial designer, could in many cases lead to an equally cool design yet one that could be easily built with non fictional materials.

What stories do you have on designing with unobtainium, or designing out unobtainium?

Chuck

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